XNA to enable bedroom coders to sell on Xbox 360
Jul 25, 2008
Reuters - Jul 22, 2008
SEATTLE (Reuters) - Microsoft Corp (MSFT.O: Quote, Profile, Research) will turn to users of its Xbox 360 to create new video games and broaden the types of
Videogamer.com - Jul 22, 2008
By James Orry - 22/07/2008 - 6:16pm GMT Approved titles could earn developers as much as 70% of total revenue generated by their game.
Earthtimes - Jul 22, 2008
SEATTLE , July 22 /PRNewswire-FirstCall/ -- During the keynote address today at the Gamefest 2008 Microsoft Game Technology Conference, Microsoft Corp.
Gamasutra - Jul 22, 2008
At its ongoing Gamefest conference, Microsoft has detailed its official plans for the forthcoming XNA-based Xbox Live Community Games initiative, saying hobbyist and newcomer developers will be able to sell games on the service for 200 to 800 Microsoft Points and receive 70 percent of the title's revenues.
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iew system" from other XNA Community Club members. Once passed, developers can choose a price level from between 200 to 800 Microsoft Points ($2.50 to $10).
Total Video Games - Jul 22, 2008
Already crusaders for the renaissance of the bedroom programmer, Microsoft today delivered further details on how hobbyist game developers will be able to make a career from XNA game development.
During a keynote address at the Gamefest 2008 Microsoft Game technology Conference, Microsoft confirmed that members of the XNA Creators Club will shortly be able to charge for their creations.
ts it to be
1UP.com - Jul 22, 2008
More XNA details announced, including price schemes, size limits, and info on the approval process.
By Philip Kollar, 07/22/2008
th developers and consumers, because this will no doubt act as an incentive for game creators to continue to develop the best, most innovative games for Xbox 360."
MTV.com - Jul 22, 2008
Do you like to make games? Do you want to make money? Microsoft wants to help you.
Microsoft has revealed their business model for Community Games, the YouTube-influenced service for games made on Microsoft’s free toolset, XNA Game Studio.
itle, they may help promote it. You can’t opt out of marketing assistance and Microsoft charges a fee, but the idea is increased sales balances that out.
Develop - Jul 22, 2008
Xbox 360 will challenge the recently launched Nintendo WiiWare and Apple AppStore distribution channels when it starts allowing XNA Creators Club members to sell their homebrew games via Live later this year.
The move, announced this morning at the Gamefest conference in Seattle, “completes the picture” Microsoft has been painting with its XNA initiative Boyd Multerer, group manager of the firm’s developers services division, told the attendant 1,200 developers.
hboard revamp.
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